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java.lang.Objectinfo.gridworld.actor.Actor
info.gridworld.actor.Critter
public class Critter
A Critter
is an actor that moves through its world, processing
other actors in some way and then picking a new location.
The implementation of this class is testable on the AP CS A and AB exams.
Constructor Summary | |
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Critter()
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Method Summary | |
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void |
act()
A critter acts by getting a list of its neighbors, processing them, getting locations to move to, selecting one of them, and moving to the selected location. |
ArrayList<Actor> |
getActors()
Gets the actors for processing. |
ArrayList<Location> |
getMoveLocations()
Gets the possible locations for the next move. |
void |
makeMove(Location loc)
Moves this critter to the given location. |
void |
processActors(ArrayList<Actor> actors)
Processes the actors. |
Location |
selectMoveLocation(ArrayList<Location> locs)
Selects the location for the next move. |
Methods inherited from class info.gridworld.actor.Actor |
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getColor, getDirection, getGrid, getLocation, moveTo, putSelfInGrid, removeSelfFromGrid, setColor, setDirection, toString |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Constructor Detail |
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public Critter()
Method Detail |
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public void act()
act
in class Actor
public ArrayList<Actor> getActors()
public void processActors(ArrayList<Actor> actors)
actors
are contained in the
same grid as this critter.
actors
- the actors to be processedpublic ArrayList<Location> getMoveLocations()
public Location selectMoveLocation(ArrayList<Location> locs)
locs
has size 0. Override this method in subclasses that
have another mechanism for selecting the next move location. locs
are valid in the grid
of this critter
locs
- the possible locations for the next move
public void makeMove(Location loc)
loc
is valid in the grid of this critter
loc
- the location to move to (must be valid)
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